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Introduction to Human-Computer Interaction (lecture)

Keywords: HCI; human-computer interaction; user-centered design; interactive design.

Aims and Rationale

The aim of this activity is to familiarise students’ with HCI as a discipline and research-oriented area for many societal issues, including cultural heritage and the Arts. The suggested lecture format of this reflects the focus on providing a grounding in the most relevant topics, bad design, principles of interactive design, and the user-centered design process.  This grounding is very important to enable students develop a main focus on the user experience when considering the role of digital technology for ICH documentation and complements the more hands-on and student-led approach in the other activities.

Learning Outcomes and Associated Areas of Knowledge

Identify and Appraise good and bad design using principles of interactive design

Explore the importance of the involving and listening to the potential users in technology design processes

21st Century skills

  • Critical Thinking
  • Scientific Literacy
  • Research Skills and Practices
  • Flexibility and Adaptability



How to

You can follow the video lectures that can be found in the Media sidebar. These videos are made available via a Creative Commons Licence.

Alternatively, you can create your own set of visual aids based on this activity guide.

However, we suggest that the following points are not overlooked:

  • Examples of bad design
  • Explaining multidisciplinary research
  • Design principles
  • The importance of involving users
  • The basic activities in user-centered design
  • Who are the users/stakeholder


Students coming from technical-oriented background may tend to associate HCI with a humanistic discipline and, as such, with a trivial discipline. If this is the case, sensitise the students towards the importance of deep interactive and user-centered design processes by using real-life examples that the students might not have thought about.

Assessment for Learning

Let the students identify bad design examples and how this could have been improved by giving more attention to the user experience.

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Download Word File of activity in English


  • Explain the applications of these principles for the community engagement and user-experience in the digital ICH field.
  • Sensitize the students towards the validity of HCI principles in a real-life context.


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